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	<title>t-gameblog.com</title>
	<atom:link href="http://www.t-gameblog.com/feed" rel="self" type="application/rss+xml" />
	<link>http://www.t-gameblog.com</link>
	<description>A blog about video games</description>
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		<title>Dark Void</title>
		<link>http://www.t-gameblog.com/2010/01/dark-void.html</link>
		<comments>http://www.t-gameblog.com/2010/01/dark-void.html#comments</comments>
		<pubDate>Mon, 25 Jan 2010 16:14:17 +0000</pubDate>
		<dc:creator>turak</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[DarkVoid]]></category>

		<guid isPermaLink="false">http://www.t-gameblog.com/?p=213</guid>
		<description><![CDATA[Dark Void is a sci-fi action-adventure game that combines an
adrenaline-fueled blend of aerial and ground-pounding combat. Set in a
parallel universe called &#8220;The Void&#8221;, players take on the role of Will, a
pilot dropped into incredible circumstances within the mysterious Void. This
unlikely hero soon finds himself swept into a desperate struggle for
survival, joining forces with a rebel [...]]]></description>
			<content:encoded><![CDATA[<p>Dark Void is a sci-fi action-adventure game that combines an<br />
adrenaline-fueled blend of aerial and ground-pounding combat. Set in a<br />
parallel universe called &#8220;The Void&#8221;, players take on the role of Will, a<br />
pilot dropped into incredible circumstances within the mysterious Void. This<br />
unlikely hero soon finds himself swept into a desperate struggle for<br />
survival, joining forces with a rebel human group called The Survivors.<br />
Trapped in the Void, these resistance fighters are battling to hold off a<br />
mysterious alien race that plans to threaten Earth.</p>
<p>Dark Void&#8217;s unique combination of jet pack-booster aerial dog fighting and<br />
third-person combat brings a thrilling new gameplay dynamic to the<br />
third-person shooter experience. Taking 3D action to a whole new level, Dark<br />
Void&#8217;s unique vertical combat system allows players to dangle from thousand<br />
foot drops as they take cover and hurl enemies to their doom, bringing a<br />
whole new sense of tension and thrill to the player. Will is also equipped<br />
with a powerful rocket pack which allows for fierce in-air combat, hurtling<br />
through the Void at blistering speeds while shooting down anything that gets<br />
in his path.</p>
<p>Something is consuming our universe, a vast and ancient force almost beyond our comprehension. Millions of years ago, the minions of that power found their</p>
<p>way to the 3rd planet of an unremarkable yellow star. Ours. The race they created came to call their masters &#8220;The Watchers.&#8221; For millennia we knew them as</p>
<p>gods and served their dark purposes, but a few humans developed extraordinary powers. They were known as the Adepts and they rose up, banishing The Watchers</p>
<p>into a parallel universe, where they&#8217;ve manipulated and schemed from afar. Until now.</p>
<p><strong>Minimum system requirements:<br />
Windows XP / Vista<br />
Intel 2,4 GHz / AMD 2 GHz<br />
1 GB RAM<br />
256 MB video card &#8211; GeForce 7900 or higher / Radeon HD 3850 or higher (DirectX 9.0c/Shader3.0)</strong></p>
<p><strong>Recommended system requirements:<br />
Windows XP / Vista<br />
Intel Quad Core 2,66 GHz / AMD Phenom X4<br />
2 GB RAM<br />
512 MB video card &#8211; GeForce 9800 or higher / ATI 4800 or higher (DirectX 9.0c/Shader3.0)</strong>
<a href='http://www.t-gameblog.com/2010/01/dark-void.html/2vuzw3r' title='Dark Void'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2010/01/2vuzw3r-150x150.jpg" class="attachment-thumbnail" alt="" title="Dark Void" /></a>
<a href='http://www.t-gameblog.com/2010/01/dark-void.html/1401a08b12623576131181' title='Dark Void1'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2010/01/1401a08b12623576131181-150x150.jpg" class="attachment-thumbnail" alt="" title="Dark Void1" /></a>
<a href='http://www.t-gameblog.com/2010/01/dark-void.html/1401a1262357693128' title='Dark Void2'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2010/01/1401a1262357693128-150x150.jpg" class="attachment-thumbnail" alt="" title="Dark Void2" /></a>
<a href='http://www.t-gameblog.com/2010/01/dark-void.html/1401c56c012623576041261' title='Dark Void3'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2010/01/1401c56c012623576041261-150x150.jpg" class="attachment-thumbnail" alt="" title="Dark Void3" /></a>
<a href='http://www.t-gameblog.com/2010/01/dark-void.html/14017126235763411521280x7201' title='darkvoid4'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2010/01/14017126235763411521280x7201-150x150.jpg" class="attachment-thumbnail" alt="" title="darkvoid4" /></a>
</p>
]]></content:encoded>
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		<item>
		<title>Machinarium</title>
		<link>http://www.t-gameblog.com/2009/10/machinarium.html</link>
		<comments>http://www.t-gameblog.com/2009/10/machinarium.html#comments</comments>
		<pubDate>Mon, 19 Oct 2009 21:57:34 +0000</pubDate>
		<dc:creator>turak</dc:creator>
				<category><![CDATA[Adventure]]></category>

		<guid isPermaLink="false">http://www.t-gameblog.com/?p=207</guid>
		<description><![CDATA[Amazing city robots Mashinarium, smelling of oil and covered with rust, live hard life of a giant mechanism.
Each of its residents their concerns, and nobody cares little robot, which hooligans dismantled for parts and
thrown out on the town svalku.Tak begin the exciting journey on Mashinariumu, where the little robot to find
the offenders and teach them [...]]]></description>
			<content:encoded><![CDATA[<p>Amazing city robots Mashinarium, smelling of oil and covered with rust, live hard life of a giant mechanism.<br />
Each of its residents their concerns, and nobody cares little robot, which hooligans dismantled for parts and<br />
thrown out on the town svalku.Tak begin the exciting journey on Mashinariumu, where the little robot to find<br />
the offenders and teach them properly. Along the way he can save a kidnapped beloved, to find and defuse the<br />
bomb in the city&#8217;s main tower and get acquainted with the most unusual residents Mashinariuma. And who knows<br />
what will end for the small robot is a great adventure?</p>
<p>Features:<br />
- Stunning scenery futuristic city of robots<br />
- Dozens of puzzles with the most unusual items<br />
- Intriguing plot and novel game mechanics</p>
<p>System requirements:<br />
- Windows XP SP2/Vista/Mac OS;<br />
- Pentium IV 1,8 GHz;<br />
- 500 MB free hard disk space;<br />
- DirectX 9.0 &#8211; compatible sound card;<br />
- DirectX 9.0c (DirectX 10.0 for Windows Vista).
<a href='http://www.t-gameblog.com/2009/10/machinarium.html/bgl3xhn3ch52zrd36s' title='bgl3xhn3ch52zrd36s'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/10/bgl3xhn3ch52zrd36s-150x150.jpg" class="attachment-thumbnail" alt="" title="bgl3xhn3ch52zrd36s" /></a>
<a href='http://www.t-gameblog.com/2009/10/machinarium.html/machinarium_03_full' title='machinarium_03_full'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/10/machinarium_03_full-150x150.jpg" class="attachment-thumbnail" alt="" title="machinarium_03_full" /></a>
<a href='http://www.t-gameblog.com/2009/10/machinarium.html/machinarium_mezilevel' title='machinarium_mezilevel'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/10/machinarium_mezilevel-150x150.jpg" class="attachment-thumbnail" alt="" title="machinarium_mezilevel" /></a>
<a href='http://www.t-gameblog.com/2009/10/machinarium.html/mamam' title='mamam'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/10/mamam-150x150.png" class="attachment-thumbnail" alt="" title="mamam" /></a>
</p>
]]></content:encoded>
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		<item>
		<title>Cities XL</title>
		<link>http://www.t-gameblog.com/2009/10/cities-xl.html</link>
		<comments>http://www.t-gameblog.com/2009/10/cities-xl.html#comments</comments>
		<pubDate>Sun, 18 Oct 2009 18:06:10 +0000</pubDate>
		<dc:creator>turak</dc:creator>
				<category><![CDATA[Simulation]]></category>

		<guid isPermaLink="false">http://www.t-gameblog.com/?p=199</guid>
		<description><![CDATA[ 
Cities XL- a free building, economic management and care of residents &#8211; both in single-player campaign, as well as in
the original online mode. Players will be able to build cities on realistic three-dimensional maps, choosing a variety
of buildings, architectural styles represented in Asia, Europe and America. Canyons, hills, beaches, mountains and
islands will give each [...]]]></description>
			<content:encoded><![CDATA[<p><span style="font-style: italic;"> </span></p>
<p>Cities XL<span style="font-style: italic;">- a free building, economic management and care of residents &#8211; both in single-player campaign, as well as in<br />
the original online mode. Players will be able to build cities on realistic three-dimensional maps, choosing a variety<br />
of buildings, architectural styles represented in Asia, Europe and America. Canyons, hills, beaches, mountains and<br />
islands will give each city a unique appearance. The climate will vary from deserts to tropics and the temperate<br />
Mediterranean environment. And, as always, residents will have to feed, employ, entertain and organize their work of<br />
all social services.</p>
<p>Additional Information:<br />
-Features a network game are almost limitless. At the huge virtual worlds you can create the city to share resources<br />
with other players and to trade. United, the mayors of several cities will be able to create a single metropolis and<br />
share the responsibility for managing the city.<br />
-Life on the planets will help to diversify the &#8220;special events&#8221;: thus, the concert in one city attract visitors from<br />
other settlements, who can walk the streets and admire the unique architecture of cities.</span></p>
<p><span style="font-style: italic;">
<a href='http://www.t-gameblog.com/2009/10/cities-xl.html/2thdzrtx8uym0uk1xokr' title='2thdzrtx8uym0uk1xokr'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/10/2thdzrtx8uym0uk1xokr-150x150.jpg" class="attachment-thumbnail" alt="" title="2thdzrtx8uym0uk1xokr" /></a>
<a href='http://www.t-gameblog.com/2009/10/cities-xl.html/4g7t976d0w0nf343b4ko' title='4g7t976d0w0nf343b4ko'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/10/4g7t976d0w0nf343b4ko-150x150.jpg" class="attachment-thumbnail" alt="" title="4g7t976d0w0nf343b4ko" /></a>
<a href='http://www.t-gameblog.com/2009/10/cities-xl.html/7izfkwyaqpsvuvamq39w' title='7izfkwyaqpsvuvamq39w'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/10/7izfkwyaqpsvuvamq39w-150x150.jpg" class="attachment-thumbnail" alt="" title="7izfkwyaqpsvuvamq39w" /></a>
<a href='http://www.t-gameblog.com/2009/10/cities-xl.html/so2w1cujuetuh8518mwn' title='so2w1cujuetuh8518mwn'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/10/so2w1cujuetuh8518mwn-150x150.jpg" class="attachment-thumbnail" alt="" title="so2w1cujuetuh8518mwn" /></a>
<a href='http://www.t-gameblog.com/2009/10/cities-xl.html/whxsllcv9uspyd58zqq' title='whxsllcv9uspyd58zqq'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/10/whxsllcv9uspyd58zqq-150x150.png" class="attachment-thumbnail" alt="" title="whxsllcv9uspyd58zqq" /></a>
</p>
<p></span></p>
]]></content:encoded>
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		<item>
		<title>Risen</title>
		<link>http://www.t-gameblog.com/2009/10/risen.html</link>
		<comments>http://www.t-gameblog.com/2009/10/risen.html#comments</comments>
		<pubDate>Sun, 18 Oct 2009 17:48:32 +0000</pubDate>
		<dc:creator>turak</dc:creator>
				<category><![CDATA[Rpg]]></category>

		<guid isPermaLink="false">http://www.t-gameblog.com/?p=193</guid>
		<description><![CDATA[Vast game world with a variety of stunning, living terrain: beaches, swamps, rocky mountains, active volcanoes, earthquakes, and more.
Powerful combat system with quick learning curve. Gain combos and weapons proficiency as you progress. Unique enemies compel deployment of various combat strategies for ultimate success.
Graphics engine designed for immediacy and total immersion. Refresh in the light [...]]]></description>
			<content:encoded><![CDATA[<p>Vast game world with a variety of stunning, living terrain: beaches, swamps, rocky mountains, active volcanoes, earthquakes, and more.<br />
Powerful combat system with quick learning curve. Gain combos and weapons proficiency as you progress. Unique enemies compel deployment of various combat strategies for ultimate success.<br />
Graphics engine designed for immediacy and total immersion. Refresh in the light morning breeze or bristle at the scorched earth with visual and aural technology that intensify the user experience.<br />
A one-of-a-kind reputation system creates hyper-realistic social interaction and tracks standing with both groups and individuals. Integral to success, player will embark on prestige-building quests, engage in secret diplomacy, and factions play against each other.<br />
Unique mix of intuitive controls and sophisticated story and gameplay elements make Risen attractive to both new and veteran players alike.</p>
<p>If You do not have English voices open ConfigDefault file in notepad and change<br />
VoiceLanguage=&#8221;Russian&#8221; to VoiceLanguage=&#8221;English&#8221;</p>
<p>Min Required Hardware Specifications:<br />
• OS: Win XP<br />
• CPU: 2.0 GHz<br />
• GPU: Direct X 9.1; Pixel Shader 3.0; 256 MB (GeForce 7900 &#8211; ATI 1800)<br />
• RAM: 1 GB<br />
• Hard disk: ~4 GB
<a href='http://www.t-gameblog.com/2009/10/risen.html/attachment/315927171' title='315927171'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/10/315927171-150x150.jpg" class="attachment-thumbnail" alt="" title="315927171" /></a>
<a href='http://www.t-gameblog.com/2009/10/risen.html/attachment/315927718' title='315927718'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/10/315927718-150x150.jpg" class="attachment-thumbnail" alt="" title="315927718" /></a>
<a href='http://www.t-gameblog.com/2009/10/risen.html/wd6028_36' title='Risen'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/10/wd6028_36-150x150.jpg" class="attachment-thumbnail" alt="" title="Risen" /></a>
</p>
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		<item>
		<title>Leisure Suit Larry: Box Office Bust</title>
		<link>http://www.t-gameblog.com/2009/10/leisure-suit-larry-box-office-bust.html</link>
		<comments>http://www.t-gameblog.com/2009/10/leisure-suit-larry-box-office-bust.html#comments</comments>
		<pubDate>Mon, 12 Oct 2009 21:09:18 +0000</pubDate>
		<dc:creator>turak</dc:creator>
				<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Larry]]></category>
		<category><![CDATA[Leisure Suit Larry]]></category>

		<guid isPermaLink="false">http://www.t-gameblog.com/?p=183</guid>
		<description><![CDATA[Leisure Suit Larry: Box Office Bust sees the eponymous amorous hero spending his vacation working on his uncle’s film studio as he tries to make a name for himself in Tinseltown. However, while working on the movie lot, Larry stumbles upon a plot from another studio that threatens to air the studio’s dirty laundry in [...]]]></description>
			<content:encoded><![CDATA[<p>Leisure Suit Larry: Box Office Bust sees the eponymous amorous hero spending his vacation working on his uncle’s film studio as he tries to make a name for himself in Tinseltown. However, while working on the movie lot, Larry stumbles upon a plot from another studio that threatens to air the studio’s dirty laundry in the tabloids – now it’s his job to save the day and the reputation of his uncle’s studio.</p>
<p>Leisure Suit Larry: Box Office Bust will feature saucy comedy and bombshell babes as players tackle exploration, platforming, racing and puzzle-solving challenges to complete missions. The series’ trademark humour is in full effect as Larry’s new adventure takes him through parodies of Hollywood’s most famous studio sets. Whether he’s sneaking around on the ‘Bytanic’ or gun-slinging on ‘Beefcake Mountain’, Larry’s always got an eye out for the ladies.
<a href='http://www.t-gameblog.com/2009/10/leisure-suit-larry-box-office-bust.html/2603decb157screen3large' title='2603decb157screen3large'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/10/2603decb157screen3large-150x150.jpg" class="attachment-thumbnail" alt="" title="2603decb157screen3large" /></a>
<a href='http://www.t-gameblog.com/2009/10/leisure-suit-larry-box-office-bust.html/2603screen1large' title='2603screen1large'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/10/2603screen1large-150x150.jpg" class="attachment-thumbnail" alt="" title="2603screen1large" /></a>
<a href='http://www.t-gameblog.com/2009/10/leisure-suit-larry-box-office-bust.html/2803e3b44' title='2803e3b44'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/10/2803e3b44-150x150.jpg" class="attachment-thumbnail" alt="" title="2803e3b44" /></a>
<a href='http://www.t-gameblog.com/2009/10/leisure-suit-larry-box-office-bust.html/26031fcc4screen9large' title='26031fcc4screen9large'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/10/26031fcc4screen9large-150x150.jpg" class="attachment-thumbnail" alt="" title="26031fcc4screen9large" /></a>
<a href='http://www.t-gameblog.com/2009/10/leisure-suit-larry-box-office-bust.html/28032acd8446' title='28032acd8446'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/10/28032acd8446-150x150.jpg" class="attachment-thumbnail" alt="" title="28032acd8446" /></a>
<a href='http://www.t-gameblog.com/2009/10/leisure-suit-larry-box-office-bust.html/attachment/280333' title='280333'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/10/280333-150x150.jpg" class="attachment-thumbnail" alt="" title="280333" /></a>
<a href='http://www.t-gameblog.com/2009/10/leisure-suit-larry-box-office-bust.html/280399d1d26cmx07760708gr' title='280399d1d26cmx07760708gr'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/10/280399d1d26cmx07760708gr-150x150.jpg" class="attachment-thumbnail" alt="" title="280399d1d26cmx07760708gr" /></a>
<a href='http://www.t-gameblog.com/2009/10/leisure-suit-larry-box-office-bust.html/larry1' title='larry1'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/10/larry1-150x150.jpg" class="attachment-thumbnail" alt="" title="larry1" /></a>
</p>
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		<title>Need for Speed SHIFT</title>
		<link>http://www.t-gameblog.com/2009/09/need-for-speed-shift.html</link>
		<comments>http://www.t-gameblog.com/2009/09/need-for-speed-shift.html#comments</comments>
		<pubDate>Wed, 16 Sep 2009 18:35:32 +0000</pubDate>
		<dc:creator>turak</dc:creator>
				<category><![CDATA[Driving]]></category>
		<category><![CDATA[Featured Articles]]></category>

		<guid isPermaLink="false">http://www.t-gameblog.com/?p=169</guid>
		<description><![CDATA[Description: Need for Speed SHIFT &#8211; a new milestone in the development of the legendary racing series Need for Speed. This &#8220;need for speed&#8221; you have not seen! Illegal racing on the streets of the night cities in the past. Now you are waiting for more serious motor racing, where in the standings ignite serious [...]]]></description>
			<content:encoded><![CDATA[<p>Description: Need for Speed SHIFT &#8211; a new milestone in the development of the legendary racing series Need for Speed. This &#8220;need for speed&#8221; you have not seen! Illegal racing on the streets of the night cities in the past. Now you are waiting for more serious motor racing, where in the standings ignite serious passions, and cars on the track of a speed not available to any sports car on urban freeways! Need for Speed SHIFT focuses on spectacular and unprecedented realism. Here you do not just see the car and the track, but you feel every turn, every hill and every pebble under the wheel. By controlling the fireballs from the air because of the steering, you will get an unforgettable experience. The game perfectly conveys a sense of the driver, who rushes at great speed on a winding road. You rely a bit on the turns, throws up on the hills and relentlessly shakes, turns and shakes in the accident.</p>
<p>Game features:<br />
• The screen will turn into a windshield. The game is so accurately conveys the feeling of a driver that familiar surroundings disappears and the screen turns into a windshield bearing the insane speed of car. Looking at going on the driver&#8217;s eyes, you will feel the influence of inertia and gravity, as well as his own eyes see how to change the world, when the speedometer off scale. At high speed vision is fully focused on the road, and all the next items, as it were blurred.<br />
• Who are you? A special system keeps track of your Driver Profile evolution in the game and create your unique image of the rider. It takes into account many parameters, including driving style, the number of wins and points scored for virtuoso traveled corners and committed overtaking. Driver Profile affect career development and even on how to open up new machines.<br />
• Unforgettable accident. Faced with another car or a static obstacle that you really feel a party to a serious accident. Complex combination of sound and visual effects create an amazing illusion of presence. Is it easy to real racers continue to race after a collision at high speed? Now you know it yourself!<br />
• Comprehensive tuning! The car in your power, do with it what you want. Tuning is required for two tasks. First, it allows you to get the car such behavior on the track, which you need. Secondly, he makes the car unique. You can experiment with both the appearance of the car, and with the interior decoration.<br />
• Realistic cars and tracks. You can sit behind the wheel of 70 vehicles, meticulously copied from the actually existing machines. Among them Pagani Zonda F, Audi RS4 and Porsche 911 GT3 RSR. Races are held both in the present tracks like Willow Springs and Laguna Seca, and on false routes, for example, in the heart of London, and Tokyo.<br />
• Collective race. In a single career in the game are a few collective modes of the network.<br />
• From the creators of GT Legends and GTR 2. Along with studio Black Box over the game worked as a team Slightly Mad Studios, became famous for the serious sports autosimulator GT Legends and GTR 2.</p>
<p><strong>Minimum system requirements:</strong><br />
• Pentium 4 3.2 GHz<br />
• 1 GB of RAM (2 GB for Vista)<br />
• Video card with support for pixel shader version 3 and 256 MB of video<br />
• 10 GB of free space on hard drive<br />
• Operating system Windows XP SP3 or Windows Vista SP1</p>
<p><strong>Recommended system requirements:</strong><br />
• Intel Core 2 Duo 2,5 GHz<br />
• 2 GB of RAM (3 GB for Vista)<br />
• Video card with support for pixel shader version 3 and 512 MB of video<br />
• 10 GB of free space on hard drive<br />
• Operating system Windows XP SP3 or Windows Vista SP1</p>
<p>Car list:</p>
<p>* 2006 Aston Martin DBR9<br />
* 2009 Audi R8 LMS<br />
* 2008 Audi R8<br />
* 2008 Audi RS 4<br />
* 2007 Audi S3<br />
* 2007 Audi TT 3.2 quattro<br />
* 2006 Audi S4<br />
* BMW M3 E36<br />
* BMW M3 E46<br />
* BMW M3 E92<br />
* 2008 BMW 135i Coupé<br />
* 2009 BMW M3 GT2<br />
* 2007 BMW Z4 M Coupé<br />
* 2008 Bugatti Veyron 16.4<br />
* 2006 Dodge Challenger Concept<br />
* 2008 Dodge Viper SRT10<br />
* Vaughn Gittin Jr&#8217;s 2010 Falken Tire Ford Mustang GT<br />
* 2010 Ford Shelby GT500<br />
* 2007 Ford Focus ST<br />
* 2006 Ford GT<br />
* 2006 Need For Speed Shelby Terlingua<br />
* 1996 Ford Escort RS Cosworth<br />
* 2009 Chevrolet Camaro SS<br />
* 2006 Chevrolet Cobalt SS<br />
* 2006 Chevrolet Corvette Z06<br />
* 2006 Honda Civic Si<br />
* 2000 Honda S2000<br />
* 2006 Koenigsegg CCX<br />
* 2008 Lamborghini Gallardo LP560-4<br />
* 2007 Lamborghini Murciélago LP640<br />
* 2007 Lamborghini Reventón<br />
* 2006 Lotus Elise 111R<br />
* 2007 Lotus Exige S<br />
* 2005 Maserati MC12 GT1<br />
* 2008 Mazda MX-5<br />
* 2006 Mazda RX-8<br />
* 1995 Mazda RX-7<br />
* 1994 McLaren F1<br />
* 2007 Mercedes-Benz SLR McLaren 722 Edition<br />
* 2007 Mercedes-Benz SL65 AMG<br />
* 2008 Mitsubishi Lancer EVOLUTION (HKS Evo CT230R)<br />
* 2006 Mitsubishi Lancer EVOLUTION IX MR-edition<br />
* 2003 Infiniti G35 (V35)<br />
* 1997 Nissan 200SX (S14)<br />
* 2009 Nissan 370Z (Z34)<br />
* 2006 Nissan 350Z (Z33)<br />
* 2009 Nissan GT-R SpecV (R35)<br />
* 2008 Nissan GT-R (R35)<br />
* 2000 Nissan Silvia (S15) spec.R AERO<br />
* 1999 Nissan Skyline GT-R (R34)<br />
* 1972 Nissan Skyline 2000GT-R<br />
* 1992 Nissan 240SX (S13)<br />
* 2006 Pagani Zonda F<br />
* 2010 Pagani Zonda R<br />
* 2008 Porsche 911 GT2<br />
* 2009 Porsche 911 GT3 RSR<br />
* 2006 Porsche 911 GT3 RS<br />
* 2004 Porsche Carrera GT<br />
* 2007 Porsche Cayman S<br />
* 2008 Renault Mégane RS<br />
* 2007 SEAT Leon CUPRA<br />
* 2006 Subaru Impreza WRX STi<br />
* 2007 Lexus LF-A Concept<br />
* 2008 SCION tC<br />
* 1986 Toyota Corolla GTS (A86)<br />
* 1986 Toyota Sprinter Trueno<br />
* 2008 Volkswagen Scirocco<br />
* 2006 Volkswagen Golf GTI</p>
]]></content:encoded>
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		<title>Batman: Arkham Asylum</title>
		<link>http://www.t-gameblog.com/2009/09/batman-arkham-asylum.html</link>
		<comments>http://www.t-gameblog.com/2009/09/batman-arkham-asylum.html#comments</comments>
		<pubDate>Wed, 16 Sep 2009 18:03:36 +0000</pubDate>
		<dc:creator>turak</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Featured Articles]]></category>

		<guid isPermaLink="false">http://www.t-gameblog.com/?p=162</guid>
		<description><![CDATA[Batman: Arkham Asylum exposes players to a unique, dark and atmospheric adventure that takes them to the depths of Arkham Asylum –Gotham’s psychiatric hospital for the criminally insane. Gamers will move in the shadows, instigate fear amongst their enemies and confront The Joker and Gotham City’s most notorious villains who have taken over the asylum. [...]]]></description>
			<content:encoded><![CDATA[<p>Batman: Arkham Asylum exposes players to a unique, dark and atmospheric adventure that takes them to the depths of Arkham Asylum –Gotham’s psychiatric hospital for the criminally insane. Gamers will move in the shadows, instigate fear amongst their enemies and confront The Joker and Gotham City’s most notorious villains who have taken over the asylum. Using a wide range of Batman’s gadgets and abilities, players will become the invisible predator and attempt to foil The Joker’s demented scheme. Batman: Arkham Asylum features an original story penned exclusively for the game by famous Batman author and five-time Emmy award winner, Paul Dini, whose credits include Lost season one and Batman: The Animated Series.<br />
With amazing graphics and a moody, immersive setting, Batman: Arkham Asylum offers diverse gameplay options that push the envelope for all action, adventure and superhero games.
<a href='http://www.t-gameblog.com/2009/09/batman-arkham-asylum.html/73254dcif49x3' title='batman-arkham-asylum'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/09/73254dcif49x3-150x150.jpg" class="attachment-thumbnail" alt="" title="batman-arkham-asylum" /></a>
<a href='http://www.t-gameblog.com/2009/09/batman-arkham-asylum.html/6543410fn6bmb' title='batman-arkham-asylum1'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/09/6543410fn6bmb-150x150.jpg" class="attachment-thumbnail" alt="" title="batman-arkham-asylum1" /></a>
<a href='http://www.t-gameblog.com/2009/09/batman-arkham-asylum.html/a56d928cbdpbw1' title='batman-arkham-asylum2'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/09/a56d928cbdpbw1-150x150.jpg" class="attachment-thumbnail" alt="" title="batman-arkham-asylum2" /></a>
<a href='http://www.t-gameblog.com/2009/09/batman-arkham-asylum.html/batman-arkham-asylum-boxart' title='batman-arkham-asylum-boxart'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/09/batman-arkham-asylum-boxart-150x150.jpg" class="attachment-thumbnail" alt="" title="batman-arkham-asylum-boxart" /></a>
</p>
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		<title>Section 8</title>
		<link>http://www.t-gameblog.com/2009/09/section-8.html</link>
		<comments>http://www.t-gameblog.com/2009/09/section-8.html#comments</comments>
		<pubDate>Wed, 09 Sep 2009 20:01:45 +0000</pubDate>
		<dc:creator>turak</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Shooters]]></category>

		<guid isPermaLink="false">http://www.t-gameblog.com/?p=155</guid>
		<description><![CDATA[Section 8 is a large-scale, sci-fi first person shooter wherefast-paced action meets military strategy in the far reaches of the galaxy. Join the epic battle between the 8th Armored Infantry and the Arm of Orion by taking part in fierce squad-based combat across majestic alien worlds. Choose the experience you want to play by customizing [...]]]></description>
			<content:encoded><![CDATA[<p>Section 8 is a large-scale, sci-fi first person shooter wherefast-paced action meets military strategy in the far reaches of the galaxy. Join the epic battle between the 8th Armored Infantry and the Arm of Orion by taking part in fierce squad-based combat across majestic alien worlds. Choose the experience you want to play by customizing your own equipment loadouts, and dynamically manipulate the flow of  combat with on-demand vehicle requisitions, strategic asset deliveries, Dynamic Combat Missions, and the ability to drop anywhere on the battlefield from 15,000 feet above. On a completely player-driven and dynamic battlefield, no two games of Section 8 will ever play the same. Burn in to battle from 15,000 feet: see the battlefield open up below as you reach terminal velocity; hit the air brakes and choose where you land. Dynamic Combat Missions alter the flow of battle and remove all predictability. Use your wits to gain victory instead of just doing the same things over and over again. Call in &#8216;deployables&#8217; such as powerful gun emplacements, tanks and walking war machines to secure your hard-won territory or again a strategic advantage as you advance on the enemy.  Choose your weapons, armor and more; don&#8217;t be restrict&#8217;ed to a class such as &#8217;scout&#8217; or &#8216;medic&#8217;  Incredible graphics, powered by a heavily modified Unreal  Engine 3, deliver huge, open battlefields. Full single-player campaign telling the story of trooper Alex Corde. Unrivalled multiplayer combat allowing for clan, team and individual stat tracking.</p>
<p><span class="Apple-style-span" style="border-collapse: separate; color: #000000; font-family: 'Times New Roman'; font-size: 16px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;"><span class="Apple-style-span" style="font-family: 'Lucida Grande'; font-size: 12px; line-height: 16px;"><span style="margin: 0px; padding: 0px; color: red;"><span style="margin: 0px; padding: 0px; font-size: 18px; line-height: normal;">Minimum System Requirements:</span></span><br style="margin: 0px; padding: 0px;" /><br style="margin: 0px; padding: 0px;" /><span style="margin: 0px; padding: 0px; font-weight: bold;">OS: Windows XP SP3/Vista SP1<br style="margin: 0px; padding: 0px;" />Processor: Pentium 4 @ 3 GHz<br style="margin: 0px; padding: 0px;" />Memory: 1GB for XP/ 2GB for Vista<br style="margin: 0px; padding: 0px;" />Hard Drive: 6 GB Free<br style="margin: 0px; padding: 0px;" />Video Memory: 256 MB (NVIDIA GeForce 7800/ATI X1800) Shader Model 3.0<br style="margin: 0px; padding: 0px;" />Sound Card: DirectX Compatible<br style="margin: 0px; padding: 0px;" />DirectX: 9.0c</span></span></span></p>
<p><span class="Apple-style-span" style="border-collapse: separate; color: #000000; font-family: 'Times New Roman'; font-size: 16px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;"><span class="Apple-style-span" style="font-family: 'Lucida Grande'; font-size: 12px; line-height: 16px;"><span style="margin: 0px; padding: 0px; font-weight: bold;">Some screenshots:<br />
</span></span></span></p>

<a href='http://www.t-gameblog.com/2009/09/section-8.html/edit_02082ccub9b4l12xjpg' title='edit_02082ccub9b4l12xjpg'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/09/edit_02082ccub9b4l12xjpg-150x150.png" class="attachment-thumbnail" alt="" title="edit_02082ccub9b4l12xjpg" /></a>
<a href='http://www.t-gameblog.com/2009/09/section-8.html/edit_02087dce4066nvy5e36n6jpg' title='edit_02087dce4066nvy5e36n6jpg'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/09/edit_02087dce4066nvy5e36n6jpg-150x150.png" class="attachment-thumbnail" alt="" title="edit_02087dce4066nvy5e36n6jpg" /></a>
<a href='http://www.t-gameblog.com/2009/09/section-8.html/edit_020897gkbqd35ry3jpg' title='edit_020897gkbqd35ry3jpg'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/09/edit_020897gkbqd35ry3jpg-150x150.png" class="attachment-thumbnail" alt="" title="edit_020897gkbqd35ry3jpg" /></a>
<a href='http://www.t-gameblog.com/2009/09/section-8.html/05094e82d8d' title='05094e82d8d'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/09/05094e82d8d-150x150.jpg" class="attachment-thumbnail" alt="" title="05094e82d8d" /></a>

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		<title>Bionic Commando</title>
		<link>http://www.t-gameblog.com/2009/07/bionic-commando.html</link>
		<comments>http://www.t-gameblog.com/2009/07/bionic-commando.html#comments</comments>
		<pubDate>Mon, 20 Jul 2009 17:04:23 +0000</pubDate>
		<dc:creator>turak</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Shooters]]></category>
		<category><![CDATA[Bionic Commando]]></category>

		<guid isPermaLink="false">http://www.t-gameblog.com/?p=147</guid>
		<description><![CDATA[In the aftermath, Spencer  and
his comrade Joseph  &#8220;Super Joe&#8221;  Gibson  were  praised  as
heroes by the entire nation.
TASC, the military intelligence organization that provided
Spencer with his Bionic  Arm,  soon  found  their  bionics
program in great demand. Now under the command  of  Joseph
Gibson,  the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;">In the aftermath, Spencer  and<br />
his comrade Joseph  &#8220;Super Joe&#8221;  Gibson  were  praised  as<br />
heroes by the entire nation.</p>
<p style="text-align: center;">TASC, the military intelligence organization that provided<br />
Spencer with his Bionic  Arm,  soon  found  their  bionics<br />
program in great demand. Now under the command  of  Joseph<br />
Gibson,  the  organization  flourished,  and  many   other<br />
operatives were enhanced with bionic parts.</p>
<p style="text-align: center;">As the original Bionic  Commando,  Nathan  Spencer  became<br />
responsible for training these new operatives. At the same<br />
time, Spencer began to undertake a series  of  high  risk,<br />
covert  operations.  On  one   such   mission,   codenamed<br />
Operation Blackout (the events of which  are  detailed  in<br />
the comic book  Chain  of  Command),  Spencerand#314;s  sense  of<br />
justice came  into  conflict  with  the  orders  from  his<br />
superior and friend Gibson.</p>
<p style="text-align: center;">In refusing to kill two rogue bionic  prototypes,  Spencer<br />
disobeyed a direct  order  which  ultimately  led  to  the<br />
deaths  of  several  TASC  agents.  Spencer   was   court-<br />
martialed, convicted of treason, and sentenced to death.</p>
<p style="text-align: center;">As Spencer rotted on death row, his conviction changed the<br />
public&#8217;s view on bionic technology, and  opinions  on  the<br />
subject became  divided.  Pro-  and  anti-bionic  factions<br />
arose out of this dissension, and what started as a debate<br />
over morals descended into civil unrest.</p>
<p style="text-align: center;">The issue came to a head when a Presidential directive was<br />
issued to shut down the controversial bionics program.  In<br />
what came to  be  known  as  the  &#8220;Bionic  Purge&#8221;,  TASC&#8217;s<br />
bionics program was closed, and TASC personnel with bionic<br />
augmentations were ordered to turn  in  their  bionics  or<br />
have them forcibly removed. But this  heavy-handed  tactic<br />
backfired, as pro-bionic followers  rioted,  and  many  of<br />
TASC&#8217;s bionic operatives chose to flee instead  of  giving<br />
up their artificial parts.</p>
<p style="text-align: center;">The chaos eventually subsided, and the  bionic  technology<br />
was purged from  the  nation.  Pro-bionic  followers  went<br />
underground, and the nation once again knew  peace.  Until<br />
today&#8230;
<a href='http://www.t-gameblog.com/2009/07/bionic-commando.html/2m3iwxj' title='2m3iwxj'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/07/2m3iwxj-150x150.jpg" class="attachment-thumbnail" alt="" title="2m3iwxj" /></a>
<a href='http://www.t-gameblog.com/2009/07/bionic-commando.html/ajql8z' title='ajql8z'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/07/ajql8z-150x150.jpg" class="attachment-thumbnail" alt="" title="ajql8z" /></a>
<a href='http://www.t-gameblog.com/2009/07/bionic-commando.html/f1yw5f' title='f1yw5f'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/07/f1yw5f-150x150.jpg" class="attachment-thumbnail" alt="" title="f1yw5f" /></a>
</p>
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		<title>World of Goo</title>
		<link>http://www.t-gameblog.com/2009/06/world-of-goo.html</link>
		<comments>http://www.t-gameblog.com/2009/06/world-of-goo.html#comments</comments>
		<pubDate>Tue, 09 Jun 2009 17:46:58 +0000</pubDate>
		<dc:creator>turak</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[2d boy]]></category>
		<category><![CDATA[Goo]]></category>
		<category><![CDATA[World of Goo]]></category>

		<guid isPermaLink="false">http://www.t-gameblog.com/?p=136</guid>
		<description><![CDATA[It was nominated for the Seumas McNally grand prize, Design Innovation Award and Technical Excellence at the Independent Games Festival. It was released for the Wii&#8217;s WiiWare in North America on 13 October 2008. On 11 November 2008, 2D Boy announced that World of Goo would be released as WiiWare in Europe in lieu of [...]]]></description>
			<content:encoded><![CDATA[<p>It was nominated for the Seumas McNally grand prize, Design Innovation Award and Technical Excellence at the Independent Games Festival. It was released for the Wii&#8217;s WiiWare in North America on 13 October 2008. On 11 November 2008, 2D Boy announced that World of Goo would be released as WiiWare in Europe in lieu of a retail release. During the 2009 D.I.C.E. Summit, Nintendo announced that it would publish World of Goo in Japan during the second quarter of 2009; the game was released on 21 April 2009 under the title Planet of Goo. On 24 March 2009, it was announced that World of Goo would be part of the MacHeist III bundle.</p>
<p>The game is built around the idea of creating large structures using balls of goo. It is based on the prototype game Tower of Goo developed for Kyle Gabler&#8217;s rapid game prototyping Experimental Gameplay Project. The game is divided into five chapters, each containing several levels. Each level has its own graphic and musical theme, giving it unique atmosphere, similar in style to Tim Burton&#8217;s film designs. There is also a bonus meta-game called World of Goo Corporation, where the objective is to build the highest tower using goo balls which the player collected through the course of the game. Players from all over the world can compete, as the height of the tower and number of goo balls used are being constantly uploaded to the 2D Boy server.</p>
<p>The main objective of the game is to get a requisite number of goo balls to a pipe representing the exit. In order to do so, the player must use the goo balls to construct bridges, towers, and other structures to overcome gravity and various terrain difficulties such as chasms, hills, spikes, or cliffs. There are several types of goo balls in the game, each of which has unique properties. The player must exploit combinations of these goo balls in order to complete each level. Extra goos recovered in the pipe are pumped through to the World of Goo Corporation, a sandbox area where the objective is to compete with other players worldwide by building the tallest tower possible. Players can also try to achieve the &#8220;Obsessive Completion Distinction (OCD) Flag&#8221; for each level by completing the level under more stringent criteria, such as collecting a larger number of Goo balls, finishing under a set amount of time or using as few moves as possible.</p>
<p>Levels and chapters in the game are interspersed with cut scenes.</p>
<p>The Wiiware version includes multiplayer with up to four people on the same Wii. This facility is also available, albeit unsupported, in the Linux port.</p>
<p>The overall World of Goo is split up into five chapters, each containing a number of levels. The chapters are set over the course of one year in the World of Goo. Each chapter takes place over one season, beginning in the start of summer, and ending at the end of spring the next year.</p>
<p>An additional &#8216;chapter&#8217; selectable from the main menu is the World Of Goo Corporation. Goos collected above and beyond the required amount to pass a level are piped out of each of the played levels to here. Starting from just a single triangle of Goo, the aim is to build the highest possible tower. The Goos in the World Of Goo Corporation are unique in that they can be repositioned like Ivy Goos but are black and can only form two connections at once like Common Goos. In the World Of Goo Corporation, towers built by other players of the game are represented by clouds bearing the player&#8217;s name, nationality and height of the tower, including details on the total number of balls collected by the player and how many were used in constructing their tower. The altitude of each cloud represents the height of that player&#8217;s tower. An online leaderboard charts the heights of the top 50 towers, as well as the top 10 players for each level of the game.</p>
<p>There are a total of 48 levels in the game, including World of Goo Corporation.</p>
<p>In an interview the developers stated that the retail version released in Europe will receive an additional sixth chapter, set on the Moon. Few details were disclosed, but reportedly this chapter will feature a freeform sandbox mode, similar to that of the World of Goo Corporation. This addition was then canceled for Wii when 2D Boy announced they were releasing the game on WiiWare in Europe.
<a href='http://www.t-gameblog.com/2009/06/world-of-goo.html/goo' title='goo'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/06/goo-150x150.jpg" class="attachment-thumbnail" alt="" title="goo" /></a>
<a href='http://www.t-gameblog.com/2009/06/world-of-goo.html/goo1' title='goo1'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/06/goo1-150x150.jpg" class="attachment-thumbnail" alt="" title="goo1" /></a>
<a href='http://www.t-gameblog.com/2009/06/world-of-goo.html/wog_screenshot-3-article_image' title='wog_screenshot-3-article_image'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/06/wog_screenshot-3-article_image-150x150.jpg" class="attachment-thumbnail" alt="" title="wog_screenshot-3-article_image" /></a>
<a href='http://www.t-gameblog.com/2009/06/world-of-goo.html/world_of_goo' title='world_of_goo'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/06/world_of_goo-150x150.jpg" class="attachment-thumbnail" alt="" title="world_of_goo" /></a>
<a href='http://www.t-gameblog.com/2009/06/world-of-goo.html/world_of_goo-464399' title='world_of_goo-464399'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/06/world_of_goo-464399-150x150.jpg" class="attachment-thumbnail" alt="" title="world_of_goo-464399" /></a>
<a href='http://www.t-gameblog.com/2009/06/world-of-goo.html/world_of_goo_b' title='world_of_goo_b'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/06/world_of_goo_b-150x150.jpg" class="attachment-thumbnail" alt="" title="world_of_goo_b" /></a>
<a href='http://www.t-gameblog.com/2009/06/world-of-goo.html/worldofgoobuilding' title='worldofgoobuilding'><img width="150" height="150" src="http://www.t-gameblog.com/wp-content/uploads/2009/06/worldofgoobuilding-150x150.jpg" class="attachment-thumbnail" alt="" title="worldofgoobuilding" /></a>
</p>
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